Dao | Bazzi |
| |
Active | [Easy] Jump | Active | [Normal] Baloon Blast |
Dao's been hard at work perfecting his most incredible move yet! When this skill is activated, Dao can dodge any upcoming obstacles and also receives a temporary speed boost. | Bazzi can pull some amazing things out of his bag! When this skill is activated, Bazzi rolls a Water Balloon in front of him that immobilizes any racers caught in the blast, trapping them in water for a short time. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | Dao jumps forward and gets a small speed boost. Cooldown: 14s | Common | Bazzi rolls a Water Balloon in front of him that immobilizes any racers caught in the blast, trapping them in water. Cooldown: 18s (After first use per race: 9s) |
Fine | Cooldown: 13s | Fine | Cooldown: 17s (After first use per race: 9s) |
Rare | Cooldown: 12s | Rare | Cooldown: 16s (After first use per race: 9s) |
Heroic | Cooldown: 11s | Heroic | Cooldown: 15s (After first use per race: 8s) |
Legendary | Cooldown: 10s | Legendary | Cooldown: 14s (After first use per race: 7s) |
Defense Items | | Defense Items | |
Diz | Marid |
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Passive | [Easy] Competitive Spirit | Passive | [Easy] Boost Flex |
Thanks to her competitive spirit, you just can't knock Diz down for very long! Chance to acquire a Boost when hit by an Attack Item. | Marid enters the race with a Boost Item purchased in advance. The game starts with Marid already possessing a Boost. She obtains the boost every time she drives for a set amount of time. The farther behind you are from the 1st place, the faster you obtain the Boost. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | Obtain a Boost when hit with a offensive item. Activation Chance: 58% | Common | Start the race with Boost in your possession. Obtains the boost every time you drive for a set amount of time. The farther behind you are from the 1st place, the faster you obtain the Boost. Skill gauge starts charging when driving 100km/h or above Driving Time: 43s |
Fine | Activation Chance: 60% | Fine | Driving Time: 42s |
Rare | Activation Chance: 62% | Rare | Driving Time: 41s |
Heroic | Activation Chance: 64% | Heroic | Driving Time: 40s |
Legendary | Activation Chance: 66% | Legendary | Driving Time: 39s |
Defense Items | | Defense Items | |
Mos | Keffy |
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Passive | [Easy] The More The Merrier | Passive | [Easy] Keffy & Donuts |
Mos enters the race with a customized item slot. When obtaining Items that are placed on the ground like Bananas, he may obtain multiple of them. | When he obtains an Item Box, Keffy has a chance to throw out one of two donuts. These donuts can be eaten by anyone. Different flavored donuts have different effects. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | When Mos obtains a Banana, Big Banana, or Barricade, he has a chance to obtain 5 of each. (Obtaining 5 items will stack them in one item slot.) Activation Chance: 78% | Common | When he obtains an Item Box, Keffy has a chance to throw out one of two donuts. - Blueberry Donut: Decreases Acceleration for a certain amount of time. - Mint Chocolate Donut: Knocks the racer up into the air. Activation Chance: 48% |
Fine | Activation Chance: 80% | Fine | Activation Chance: 50% |
Rare | Activation Chance: 82% | Rare | Activation Chance: 52% |
Heroic | Activation Chance: 84% | Heroic | Activation Chance: 54% |
Legendary | Activation Chance: 86% | Legendary | Activation Chance: 56% |
Defense Items | | Defense Items | |
Lodumani | Toto |
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Active | [Easy] Greed on the High Seas | Passive | [Medium] Cannonball |
Lodumani swings his cherished skull cane and plunders all nearby Item Boxes. He can use as many of these plundered items as he has slots to hold. | Toto joins the race armed with a secret weapon to demonstrate the fearsomeness of Lodumani's pirate crew. Obtaining a Missile has a chance to swap it out for a Cannonball. When Toto whistles, he projects a field ahead of him and anyone who enters it will be attacked by a number of Cannonballs. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | When this skill is activated at the right time, Lodumani will loot all nearby Item Boxes, keeping whatever he can in his empty item slots. Cooldown: 27s | Common | Obtaining a Missile swaps it for a Cannonball. Creates a bombardment range in the front when you use the Cannonball and attacks racers that enter the field with the Cannonball. Activation Chance: 58% |
Fine | Cooldown: 26s | Fine | Activation Chance: 60% |
Rare | Cooldown: 25s | Rare | Activation Chance: 62% |
Heroic | Cooldown: 24s | Heroic | Activation Chance: 64% |
Legendary | Cooldown: 23s | Legendary | Activation Chance: 66% |
Defense Items | | Defense Items | |
Rave | Airi |
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Passive | [Easy] Fan Service | Passive | [Easy] Water Bomb Bouquet |
Fans' love for Rave protects her from harm. When colliding with items that have a slipping effect like Bananas, a temporary shield is activated a fixed number of times, that defends you from the pertinent items. | Airi enters the race with a modified Water Bomb which she can throw several of at once. Upon obtaining a Water Bomb, it changes into a Water Bomb Bouquet. Upon using a Water Bomb Bouquet, the number of Water Bombs in it is determined by chance. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | Collision with Banana, Big Banana, or Siren triggers a shield for 3 seconds that infinitely blocks those items. Activation Count: 4 times | Common | Upon obtaining a Water Bomb, it changes into a Water Bomb Bouquet. Use the Water Bomb Bouquet to throw 3 to 5 small water bombs. Rate of Water Bomb x5 appearing: 19% |
Fine | Activation Count: 5 times | Fine | Rate of Water Bomb x5 appearing: 20% |
Rare | Activation Count: 6 times | Rare | Rate of Water Bomb x5 appearing: 21% |
Heroic | Activation Count: 7 times | Heroic | Rate of Water Bomb x5 appearing: 22% |
Legendary | Activation Count: 8 times | Legendary | Rate of Water Bomb x5 appearing: 23% |
Defense Items | | Defense Items | |
Miso | Kris |
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Active | [Hard] HexaDraw | Active | [Easy] Banana Hack |
Miso is proud to show off the power of the Legend Cup combined with futuristic technology! Miso will select a racer, and if that racer is an opponent, she'll pull them towards her. If the racer is on her team, nothing happens. | Kris plays a trick by hacking into all opposing racers' item slots, converting one item into a Banana. She acquires an item based on the number of racers she hacks. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | Pulls an opponent racer towards self. Cooldown: 31s | Common | Hacks into all opposing racers' item slots to change 1 item into a Banana and gain an item based on the number of racers hacked. - 1 to 3 racers: obtain Boost - 4 or more: obtain Siren Cooldown: 26s |
Fine | Cooldown: 30s | Fine | Cooldown: 25s |
Rare | Cooldown: 29s | Rare | Cooldown: 24s |
Heroic | Cooldown: 28s | Heroic | Cooldown: 23s |
Legendary | Cooldown: 27s | Legendary | Cooldown: 22s |
Defense Items | | Defense Items | |
Sophia | Brian |
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Active | [Medium] Leave Me Alone | Passive | [Easy] Dispatched Detective |
Sophia just wants to be alone and has no problem hacking her way there! When this skill is activated, Sophia disrupts a nearby opponent to disable any Shield, Angel Armor, and Boost effects. | Upon receiving a report, Brian sets out equipped with an Enhanced Siren. When he gets a Siren that boosts his speed for quicker mobilization and law enforcement, it's upgraded to an Enhanced Siren, while also providing a Barricade. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | Hack an opponent within range, disabling Shield, Angel Armor, and Boost effects Shield effect applies if successful. Cooldown: 17s (After first use per race: 9s) | Common | Possesses Enhanced Siren when the game starts. When obtaining a Siren, it changes to an Enhanced Siren and you also get a Barricade. 58% faster than regular Siren |
Fine | Cooldown: 16s (After first use per race: 9s) | Fine | 60% faster than regular Siren |
Rare | Cooldown: 15s (After first use per race: 8s) | Rare | 62% faster than regular Siren |
Heroic | Cooldown: 14s (After first use per race: 8s) | Heroic | 64% faster than regular Siren |
Legendary | Cooldown: 13s (After first use per race: 7s) | Legendary | 66% faster than regular Siren |
Defense Items | | Defense Items | |
Brodi | Tobi |
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Active | [Easy] Brodi's Boost Zone | Active | [Medium] Help Me, Sweeper! |
Brodi just loves to give everyone a little boost! Brodi will make a temporary Boost Zone in the direction he is facing. Anyone who drives over it will have their speed increased for a short time. | Tobi looks for some assistance from his trusted friend Sweeper! Sweeper appears in front of a racer Tobi selects, swerving back and forth. Sweeper will disappear after a collision. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | When this skill is activated, Brodi will make a temporary Boost Zone in the direction he is facing. Anyone who drives over it will have their speed increased for a short time. Cooldown: 19s (After first use per race: 9s) | Common | When this skill is activated, Sweeper appears in front the selected racer, swerving back and forth. Sweeper will disappear after a collision. Cooldown: 18s (After first use per race: 11s) |
Fine | Cooldown: 18s (After first use per race: 9s) | Fine | Cooldown: 17s (After first use per race: 11s) |
Rare | Cooldown: 17s (After first use per race: 8s) | Rare | Cooldown: 16s (After first use per race: 10s) |
Heroic | Cooldown: 16s (After first use per race: 8s) | Heroic | Cooldown: 15s (After first use per race: 10s) |
Legendary | Cooldown: 15s (After first use per race: 8s) | Legendary | Cooldown: 14s (After first use per race: 9s) |
Defense Items | | Defense Items | |
Vivi | Pim |
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Active | [Easy] Awful Avalanche | Active | [Easy] Slippery Snowflake |
Vivi can summon water vapor from thin air to make a snowball! She then places that snowball on the track. If any racer besides Vivi drives over the snowball, they will slide and become temporarily unable to steer. | Pim can summon water vapor from thin air to make snowflakes! Pim places a snowflake on the track. If any racer besides Pim drives over the snowflake, they will be temporarily unable to steer. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | When this skill is activated, Vivi places snowballs all over the track. If any racer besides Vivi runs into them, they will slide and temporarily lose control of their kart. Cooldown: 22s | Common | Places a snowflake on the track. Racers driving over the snowflake will be temporarily unable to steer. Cooldown: 22s |
Fine | Cooldown: 21s | Fine | Cooldown: 21s |
Rare | Cooldown: 20s | Rare | Cooldown: 20s |
Heroic | Cooldown: 19s | Heroic | Cooldown: 19s |
Legendary | Cooldown: 18s | Legendary | Cooldown: 18s |
Defense Items | | Defense Items | |
Rena | Martin |
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Passive | [Easy] Hydrophobic | Passive | [Easy] Hydrophile |
Rena, who is not fond of water, struggles more quickly than others when trapped in a Water Prison. When Rena is caught in a Water Prison, she escapes swiftly after a certain number of attempts. | Martin loves any opportunity to get wet! When Martin is hit by or blocks either a Water Bomb or a Water Wisp, he has a chance to obtain Water Bomb(s) or Water Wisp(s). |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | Quickly escapes when trapped in Water Prison Activation Count: 4 times | Common | Gains Water Bomb when hit by or blocking a Water Bomb. Gains Water Wisp when hit by or blocking a Water Wisp. Activation Chance: 78% |
Fine | Activation Count: 5 times | Fine | Activation Chance: 80% |
Rare | Activation Count: 6 times | Rare | Activation Chance: 82% |
Heroic | Activation Count: 7 times | Heroic | Activation Chance: 84% |
Legendary | Activation Count: 8 times | Legendary | Activation Chance: 86% |
Defense Items | | Defense Items | |
Orion | Mayor Zipi |
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Passive | [Easy] Breaking Through | Active | [Hard] Old Money |
His past as a running back comes in handy as Orion takes down obstacles with ease! Upon colliding with a Barricade or Tobi's Sweeper, Orion dodges it for a fixed number of times when you run into them. | Mayor Zipi spent a considerable portion of his fortune to get ahead in this race! Use this skill as you are about to get hit to activate a protective shield for a short time. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | Immediate defense when hit by a Barricade or Tobi's Sweeper Activation Count: 11 times | Common | Use this skill as you are about to get hit. Activates a shield that lasts for a short duration, solely affecting the user. Cooldown: 16s (After first use per race: 8s) |
Fine | Activation Count: 12 times | Fine | Cooldown: 15s (After first use per race: 8s) |
Rare | Activation Count: 13 times | Rare | Cooldown: 14s (After first use per race: 7s) |
Heroic | Activation Count: 14 times | Heroic | Cooldown: 13s (After first use per race: 7s) |
Legendary | Activation Count: 15 times | Legendary | Cooldown: 12s (After first use per race: 6s) |
Defense Items | | Defense Items | |
Neo | Rex |
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Active | [Easy] Wave of Justice | Passive | [Medium] Relentless Revenge |
Neo swings his sword and creates a wave around himself. Anyone hit by the wave will be knocked into the air and pushed away. | Rex treats his attackers as traitors, embarking on a tenacious quest for revenge. Whenever you are hit by a Missile and successfully activate the Instant Boost, you get a chance to activate an extended Siren. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | When this skill is activated, Neo swings his sword and creates a wave around himself. Anyone who is hit by the wave will be knocked into the air and pushed away. Cooldown: 10s (After first use per race: 5s) | Common | Whenever you are hit by a Missile and successfully activate the Instant Boost, you activate the Siren with a long duration. Activation Chance: 48% |
Fine | Cooldown: 9s (After first use per race: 5s) | Fine | Activation Chance: 50% |
Rare | Cooldown: 8s (After first use per race: 4s) | Rare | Activation Chance: 52% |
Heroic | Cooldown: 7s (After first use per race: 4s) | Heroic | Activation Chance: 54% |
Legendary | Cooldown: 6s (After first use per race: 3s) | Legendary | Activation Chance: 56% |
Defense Items | | Defense Items | |
Spirit Kid | Tiera |
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Active | [Easy] Ghosted | Active | [Hard] Prettion Power |
Spirit Kid fades into a ghost, gaining a temporary acceleration boost. While a ghost, she cannot be targeted but also cannot defend herself against other items or skills. Item attacks on Spirit Kid's ghost will do nothing, but the item will disappear. | Tiera blesses her fellow racers with the magic of Prettion! Tiera will give a Boost to the selected player, or extend their Boost if they already have one active. If the racer is on the same team, Tiera will also be shielded. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | Becomes transparent, leaving only an outline. During this time, she cannot be targeted. Cooldown: 17s (After first use per race: 9s) | Common | Grants a Boost effect to one of the racers, and if a team member receives this effect, a shield effect activates for the user Cooldown: 21s (After first use per race: 11s) |
Fine | Cooldown: 16s (After first use per race: 9s) | Fine | Cooldown: 20s (After first use per race: 11s) |
Rare | Cooldown: 15s (After first use per race: 8s) | Rare | Cooldown: 19s (After first use per race: 10s) |
Heroic | Cooldown: 14s (After first use per race: 8s) | Heroic | Cooldown: 18s (After first use per race: 10s) |
Legendary | Cooldown: 13s (After first use per race: 7s) | Legendary | Cooldown: 17s (After first use per race: 9s) |
Defense Items | | Defense Items | |
Raptor R | Raptor L |
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Passive | [Hard] rightof racer | Passive | [Hard] Left of racer |
True to his name, Raptor R has a modified steer that fills up the Skill Gauge each time he maneuvers to the right. The faster you are, the faster you obtain it. You obtain a Barricade once the Gauge is full. | True to his name, Raptor L has a modified steer that fills up the Skill Gauge each time he maneuvers to the left. The faster you are, the faster you obtain it. You obtain a Barricade once the Gauge is full. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | Obtain a Barricade every time you reach a certain amount of time turning the kart to the right. Skill gauge starts charging when driving 150km/h or above. Turning Time: 23s | Common | Obtain a Barricade every time you reach a certain amount of time turning the kart to the left. Skill gauge starts charging when driving 150km/h or above Turning Time: 23s |
Fine | Turning Time: 22s | Fine | Turning Time: 22s |
Rare | Turning Time: 21s | Rare | Turning Time: 21s |
Heroic | Turning Time: 20s | Heroic | Turning Time: 20s |
Legendary | Turning Time: 19s | Legendary | Turning Time: 19s |
Defense Items | | Defense Items | |
Lucid | Pink Bean |
| |
Active | [Medium] Explosive Butterflies | Active | [Easy] Attack Reflection |
Lucid summons a horde of nightmarish butterflies! When this skill is active, butterflies will temporarily increase Lucid's speed and blow up any racers that collide with her, temporarily disabling their controls. | Pink Bean is about to prove he really does have the temper of a boss! When the skill periodically activates, it reflects Missiles back to Missile attackers and Water Wisps back to Water Wisp attackers. |
Skill Effects Based on Outfit Rank | Skill Effects Based on Outfit Rank |
Common | Inflicts an explosive effect on all racers who collide with you Cooldown: 28s | Common | When the skill is activated, it reflects attacks for 10 seconds. - Reflects Missiles to Missile attackers - Reflects Water Wisps to Water Wisp attackers Cooldown: 32s |
Fine | Cooldown: 27s | Fine | Cooldown: 31s |
Rare | Cooldown: 26s | Rare | Cooldown: 30s |
Heroic | Cooldown: 25s | Heroic | Cooldown: 29s |
Legendary | Cooldown: 24s | Legendary | Cooldown: 28s |
Defense Items | | Defense Items | |